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Two19

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Back to business

It is pretty cool being able to make games. There is something about seeing your creativity come together and produce something physical you can hold in your hands. All that hard work over the years adds up to something special. Two19 and Kingless, though, needed more than just creativity. We needed to find the tools and methods to pull it all together. 

The concept for Kingless was conceived by a text message. That’s how this all began. A  single text. You can’t really run a project by text though, so we started by documenting and noting down information in Apple Notes. It didn’t take us long to realize that we needed a more robust solution. All of us were working on this remotely, so we needed something we could access and use no matter where we each were. 

Before we could really get started, then, we needed to set up Two19 as a remote business and find the right tools. We started out by using our personal Google Drives and sharing files. The most obvious thing to use with this was GSuite, so we set up a GSuite account, using the Two19 company name, and moved everything onto that. Problem solved.

Well, not really. GSuite is great, but it’s missing some tools that were key to keeping us on track. The things is, working with a remote team, you need something that gets you organized, helps the workflow, and all those other buzzwords. We needed something to help us work together better. We started to explore options like Trello, Monday.com, and Asana. We even toyed around with using Apple Reminders. We ended up with Trello. It seemed the best fit for us, and for what we were trying to achieve with Two19. 

Then we needed something to use as a chat tool, for quick communications. Like anyone, we already used various chat apps to communicate with each other; iMessage, Facebook Messenger, WhatsApp. What we really needed was something a little more powerful, and something that would be focused on work – without the distractions. The obvious solution seemed to be Slack. 

We tried with Slack, we really did. We persevered for weeks. We were building channels, hooking into Google Drive, setting up automation, but at the end of the day, it was just too much of a hassle. Moving in and out of Slack just to send messages took us away from what we were doing. It never really fitted. Communication is so important with a remote team, and Slack never really felt like the cornerstone we were looking for.   

All this lead to Discord. We were already using Discord quite frequently for voice chat so we decided to see what else it could do. In many ways Discord has a resemblance to Slack. I tried to see if I could replicate what we had already done in Slack, or at least as best I could. It actually worked quite well. There were a few things that were a bit hit and miss. Wikis are a bit harder to make and don’t get me started on integrations via webhooks. Thinking about it though, we didn’t really need all that. What we needed was clear communication. In that respect, Discord is great. 

We still use Discord today as our main quick communication tool. We meet daily via Discord voice chat and it works flawlessly. Now with the added benefit of screen-sharing and video chat in servers, it’s going great. It’s doing exactly what we wanted. 

Six months later, I finally discovered Basecamp. This is what we had really been looking for. It’s given us a totally new way of working. Basecamp has tied together a lot of the platforms we’ve been using. Now we have a more coherent place for communication, announcements, and file management. I’m really happy with it because Basecamp feels like a single home for all the work we are doing on Kingless. We have this one platform where we can all check and get updates from all the areas of work we are busy with. It’s helped tie everything, and everyone, together.  

So, it’s taken a while, but we seem to have the right tools, and the right set-up, to make Two19 and Kingless really work. Like any new project, there’s been a learning curve, but it’s all worthwhile when I get to see, and hold, the results.  

Sebastian Roberts
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Fire up the blenders!

Firstly, welcome to The Big Milkshake!

To make life easier, let’s call it TBM. 

Don’t worry, we haven’t thrown in the dishcloth, quit making games, and gone into the milkshake business! At least, not in the traditional sense… 

Instead, we’re stretching analogies. The Big Milkshake is a mixture of all of the flavours of Two19. This is it. This is the new home of our thoughts, release notes, game announcements, and advice. Everything from Game Design to our favourite chocolate bar, it’ll be here. Everything you wanted to know about Two19, and a lot you probably didn’t, will be on this site.

Two19 has only just begun. We’re just starting. We have lots of ideas in the works, and a lot of things to talk about. TBM is our new home for all these crazy thoughts. We’ll be posting as often as we can. 

It’s not just a blog for Two19. Yes, we will be sharing news and stories from Two19, but The Big Milkshake is about more than simply what we are doing. This is a place for us to talk about our learning and share our knowledge. We have learnt so much from launching our first Kickstarter, running our business during a global pandemic (which you might have noticed), and of course, making games. We’ve had a lot to think about. TBM is our creative outlet for these thoughts. This is where we share with you everything that’s going on in our world, our games, and our experiences in bringing them to life.

TBM is our new website for everything Two19 related, even if loosely. We want to entertain, and to inform. We also, humbly, hope to help others as we go along. This whole experience has been a massive challenge, with a lot of learning. Hopefully what we post here can help others learn from what we’ve done, and avoid our mistakes. We can’t promise you won’t make a lot of new mistakes though.

To keep up with Two19, come to The Big Milkshake. 

So, sit back, grab a milkshake and enjoy!

Sebastian Roberts
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